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会议文集
文集名
Virtual, Augmented and Mixed Reality
会议名
16th International Conference on Virtual, Augmented and Mixed Reality (VAMR 2024), Held as Part of the 26th HCI International Conference (HCII 2024)
中译名
《第十六届国际虚拟、增强与混合现实会议,卷1》
会议日期
June 29 - July 4, 2024
会议地点
Washington, DC, USA
出版年
2024
馆藏号
352866
题名
作者
出版年
The Effects of a Virtual Instructor with Realistic Lip Sync in an Augmented Reality Environment
Madeline Easley; Jung Hyup Kim; Siddarth Mohanty; Ching-Yun Yu; Varun Pulipati; Sara Mostowfi; Fang Wang; Kangwon Seo; Danielle Oprean
2024
Assessing Body Dissatisfaction and Attentional Bias Towards the Body Using Eye-Tracking Technology in Virtual Reality
Jose Gutierrez-Maldonado; Alejandra Rueda-Pina; Mariarca Ascione; Franck-Alexandre Meschberger-Annweiler; Marta Ferrer-Garcia; Maria-Teresa Mendoza-Medialdea; Bruno Porras-Garcia
2024
Bridging Tradition and Innovation: Exploring the Factors Influencing Students' Intention to Use Metaverse Technology for Chinese Calligraphy Learning
Yang Li; Zhuoning He; Yi Yang
2024
AWARE~SCUES: Awareness Cues Scaling with Group Size and Extended Reality Devices
Vera M. Memmesheimer; Jannik Lober; Achim Ebert
2024
Factors of Haptic Feedback in a VR Experience Using Virtual Tools: Evaluating the Impact of Visual and Force Presentation
Kairyu Mori; Masayuki Ando; Kouyou Otsu; Tomoko Izumi
2024
Does It Look Real? Visual Realism Complexity Scale for 3D Objects in VR
Rahel Schmied-Kowarzik; Lina Kaschub; Thore Keser; Rebecca Rodeck; Gerko Wende
2024
Augmenting Self-presentation: Augmented Reality (AR) Filters Use Among Young Adults
Pitch Sinlapanuntakul; Mark Zachry
2024
Motion-Sensing Interactive Game Design of Wuqinxi for Hearing-Impaired People
Xiaowen Yu; Rongrong Fu
2024
Perceived Playfulness: Factors Affecting the VR Display Experience in Museums
Zehui Zhao; Ruisi Liu; Junjie Chu
2024
HoloLens 2 Technical Evaluation as Mixed Reality Guide
Prabhakaran Balakrishnan; Hung-Jui Guo
2024
Games that Move You: A Cinematic User Experience Evaluation of VR Games
Andrew Bedard; Kevin Bedard; Qiping Zhang
2024
Scientific Knowledge Database to Support Cybersickness Detection and Prevention
Milton Franca; Angelo Amaral; Ferrucio de Franco Rosa; Rodrigo Bonacin
2024
Evaluation of Large Language Model Generated Dialogues for an AI Based VR Nurse Training Simulator
Nimit Kapadia; Shreekant Gokhale; Anthony Nepomuceno; Wanning Cheng; Samantha Bothwell; Maureen Mathews; John S. Shallat; Celeste Schultz; Avinash Gupta
2024
Evaluation of the Effect of Three-Dimensional Shape in VR Space on Emotion Using Physiological Indexes
Takato Kobayashi; Narumon Jadram; Midori Sugaya
2024
Affecting Audience Valence and Arousal in 360 Immersive Environments: How Powerful Neural Style Transfer Is?
Yanheng Li; Long Bai; Yaxuan Mao; Xuening Peng; Zehao Zhang; Antoni B. Chan; Jixing Li; Xin Tong; RAY LC
2024
Exploring User Preferences for Walking in Virtual Reality Interfaces Through an Online Questionnaire
Ata Otaran; Ildar Farkhatdinov
2024
"Not in Kansas Anymore" Exploring Avatar-Player Dynamics Through a Wizard of Oz Approach in Virtual Reality
Adam Palmquist; Izabella Jedel; Chris Hart; Victor Manuel Perez Colado; Aedan Soellaart
2024
The Correlations of Scene Complexity, Workload, Presence, and Cybersickness in a Task-Based VR Game
Mohammadamin Sanaei; Stephen B. Gilbert; Nikoo Javadpour; Hila Sabouni; Michael C. Dorneich; Jonathan W. Kelly
2024
The Influence of the Level of Detail and Interactivity of 3D Elements on UX in XR Applications
Maurizio Vergari; Maximilian Warsinke; Tanja Kojic; Sebastian Moller; Jan-Niklas Voigt-Antons; Osama Abboud; Xun Xiao
2024
Exploration of Cultural IP Image and Common Pattern Gene Extraction in Virtual Reality Design Interaction
Junyu Zhou; Ruiyang Chen
2024
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